Arcade, Zoe, and their friend, Doug, travel from New York to Virginia to stay with cousins and best friends Derek and Celeste. It’s a chance for Arcade to feel “normal” again after all the thrilling Triple T adventures. But nothing is normal as long as the Triple T Token is hanging around Arcade’s neck. Plus, Derek claims he’s stumbled upon some troubling information, and now a suspicious person is following him.
While spying on the guy Derek thinks is following him, he and Arcade discover a hidden box of old notes deep in the woods. As Arcade, Zoe, and their friends start to put the pieces together, the value of the token becomes clear, and the stakes are higher than ever.
Arcade will have to decide once and for all: Are the adventures the Triple T Token provides worth the trouble it brings?
Written and designed for reluctant readers, with shorter chapters and illustrations throughout the book. Arcade and the Golden Travel Guide teaches children ages 8 and up:
- Problem solving skills and how to adapt to new experiences and a growth mindset
- The importance of generosity, compassion, and forgiveness
- To believe in themselves and help others
If you enjoy Arcade and the Golden Travel Guide, check out the rest of the series:
- Arcade and the Triple T Token (Book 1)
- Arcade and the Fiery Metal Tester (Book 3)
- Arcade and the Dazzling Truth Detector (Book 4)
Arcade, Zoe, and their friend, Doug, travel from New York to Virginia to stay with cousins and best friends Derek and Celeste. It’s a chance for Arcade to feel “normal” again after all the thrilling Triple T adventures. But nothing is normal as long as the Triple T Token is hanging around Arcade’s neck. Plus, Derek claims he’s stumbled upon some troubling information, and now a suspicious person is following him.
While spying on the guy Derek thinks is following him, he and Arcade discover a hidden box of old notes deep in the woods. As Arcade, Zoe, and their friends start to put the pieces together, the value of the token becomes clear, and the stakes are higher than ever.
Arcade will have to decide once and for all: Are the adventures the Triple T Token provides worth the trouble it brings?
Written and designed for reluctant readers, with shorter chapters and illustrations throughout the book. Arcade and the Golden Travel Guide teaches children ages 8 and up:
- Problem solving skills and how to adapt to new experiences and a growth mindset
- The importance of generosity, compassion, and forgiveness
- To believe in themselves and help others
If you enjoy Arcade and the Golden Travel Guide, check out the rest of the series:
- Arcade and the Triple T Token (Book 1)
- Arcade and the Fiery Metal Tester (Book 3)
- Arcade and the Dazzling Truth Detector (Book 4)
![Arcade and the Golden Travel Guide (Coin Slot Chronicles Series #2)](http://img.images-bn.com/static/redesign/srcs/images/grey-box.png?v11.10.4)
Arcade and the Golden Travel Guide (Coin Slot Chronicles Series #2)
240![Arcade and the Golden Travel Guide (Coin Slot Chronicles Series #2)](http://img.images-bn.com/static/redesign/srcs/images/grey-box.png?v11.10.4)
Arcade and the Golden Travel Guide (Coin Slot Chronicles Series #2)
240Product Details
ISBN-13: | 9780310767435 |
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Publisher: | Zonderkidz |
Publication date: | 09/10/2019 |
Series: | Coin Slot Chronicles Series , #2 |
Pages: | 240 |
Product dimensions: | 5.20(w) x 8.10(h) x 1.00(d) |
Age Range: | 8 - 12 Years |