AppleScript: The Definitive Guide: Scripting and Automating Your Mac

AppleScript: The Definitive Guide: Scripting and Automating Your Mac

by Matt Neuburg
AppleScript: The Definitive Guide: Scripting and Automating Your Mac

AppleScript: The Definitive Guide: Scripting and Automating Your Mac

by Matt Neuburg

Paperback(Second Edition)

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Overview

Mac users everywhere—even those who know nothing about programming—are discovering the value of the latest version of AppleScript, Apple's vastly improved scripting language for Mac OS X Tiger. And with this new edition of the top-selling AppleScript: The Definitive Guide, anyone, regardless of your level of experience, can learn to use AppleScript to make your Mac time more efficient and more enjoyable by automating repetitive tasks, customizing applications, and even controlling complex workflows.

Fully revised and updated—and with more and better examples than ever—AppleScript: The Definitive Guide, 2nd Edition explores AppleScript 1.10 from the ground up. You will learn how AppleScript works and how to use it in a variety of contexts: in everyday scripts to process automation, in CGI scripts for developing applications in Cocoa, or in combination with other scripting languages like Perl and Ruby.

AppleScript has shipped with every Mac since System 7 in 1991, and its ease of use and English-friendly dialect are highly appealing to most Mac fans. Novices, developers, and everyone in between who wants to know how, where, and why to use AppleScript will find AppleScript: The Definitive Guide, 2nd Edition to be the most complete source on the subject available. It's as perfect for beginners who want to write their first script as it is for experienced users who need a definitive reference close at hand.

AppleScript: The Definitive Guide, 2nd Edition begins with a relevant and useful AppleScript overview and then gets quickly to the language itself; when you have a good handle on that, you get to see AppleScript in action, and learn how to put it into action for you. An entirely new chapter shows developers how to make your Mac applications scriptable, and how to give them that Mac OS X look and feel with AppleScript Studio. Thorough appendixes deliver additional tools and resources you won't find anywhere else. Reviewed and approved by Apple, this indispensable guide carries the ADC (Apple Developer Connection) logo.


Product Details

ISBN-13: 9780596102111
Publisher: O'Reilly Media, Incorporated
Publication date: 01/11/2006
Series: Definitive Guides
Edition description: Second Edition
Pages: 590
Sales rank: 868,195
Product dimensions: 7.00(w) x 9.19(h) x 1.13(d)

About the Author

Matt Neuburg has been programming computers since 1968. He majored in Greek at Swarthmore College, and received his PhD from Cornell Universityin 1981. Hopelessly hooked on computers since migrating to a Macintosh in 1990, he's written educational and utility freeware, and became an early regular contributor to the online journal TidBITS. In 1995, Matt became an editor for MacTech Magazine. He is also the author of "Frontier: The Definitive Guide" and "REALbasic: The Definitive Guide" for O'Reilly.

Table of Contents

  • Preface
  • Part I: AppleScript Overview
    • Chapter 1: Why to Use AppleScript
    • Chapter 2: Where to Use AppleScript
    • Chapter 3: Basic Concepts
  • Part II: The AppleScript Language
    • Chapter 4: Introducing the Language
    • Chapter 5: Syntactic Ground of Being
    • Chapter 6: A Map of the World
    • Chapter 7: Variables
    • Chapter 8: Script Objects
    • Chapter 9: Handlers
    • Chapter 10: Scope
    • Chapter 11: Objects
    • Chapter 12: References
    • Chapter 13: Datatypes
    • Chapter 14: Coercions
    • Chapter 15: Operators
    • Chapter 16: Global Properties
    • Chapter 17: Constants
    • Chapter 18: Commands
    • Chapter 19: Control
  • Part III: AppleScript In Action
    • Chapter 20: Dictionaries
    • Chapter 21: Scripting Additions
    • Chapter 22: Speed
    • Chapter 23: Scriptable Applications
    • Chapter 24: Unscriptable Applications
    • Chapter 25: Unix
    • Chapter 26: Triggering Scripts Automatically
    • Chapter 27: Writing Applications
  • Part IV: Appendixes
    • Appendix A: The AppleScript Experience
    • Appendix B: Apple Events Without AppleScript
    • Appendix C: Tools and Resources
  • Colophon
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