Anyone Can Create an App: Beginning iPhone and iPad programming

Anyone Can Create an App: Beginning iPhone and iPad programming

by Wendy Wise
Anyone Can Create an App: Beginning iPhone and iPad programming

Anyone Can Create an App: Beginning iPhone and iPad programming

by Wendy Wise

Paperback(1st Edition)

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Overview

Summary

Do you have a fantastic idea for an iPhone app but no idea how to bring it to life? Great news! With the right tools and a little practice, anyone can create an app. This book will get you started, even if you've never written a line of computer code.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Book

Anyone Can Create an App begins with the basics by introducing programming concepts, the Swift language, and the tools you'll need to write iOS apps. As you explore the interesting examples, illuminating illustrations, and crystal-clear step-by-step instructions, you'll learn to:
  • Get started programming, no experience necessary!
  • Add controls like text boxes and buttons
  • Keep track of your favorite things by creating the Like It or Not (LioN) app
By the end, you'll be able to create and run your own apps, and you'll have the confidence to learn more on your own. The book is updated for Swift 3.
About the Reader

This book is written especially for non programmers - no experience needed!

About the Author

Wendy Wise has an extensive background in mobile and application development and has worked with several Fortune 500 companies. In her 17-year technical career, Wendy has served as a senior director of software development, a senior product manager for international mobile applications, and a hands-on developer for web and mobile technologies, among many other technical roles. Wendy fully embraces her nerd/geek side, as you'll find out as you read this book. In her spare time, she enjoys beer, coffee, photography, camping, and being outdoors.

Table of Contents

  1. Getting started
  2. Building your first app
  3. Your first app, explained
  4. Learning more about your development tools: Xcode
  5. Capturing users' actions: adding buttons
  6. The button app, explained
  7. Capturing user input: adding text boxes
  8. Playing on the Playground
  9. Go with the flow, man! Controlling the flow of your app
  10. While you're doing that...
  11. Collections
  12. Telling stories with storyboards
  13. ViewControllers in depth
  14. Put it on my tab: creating tab bars
  15. Table views: more than a coffee table picture book
  16. Patterns: learning to sew
  17. Putting it all together: the LioN app
  18. Adding data to your LioN app
  19. Displaying details of your LioN
  20. Creating the details of the detail view
  21. The AddEditView scene
  22. Delegates are everywhere
  23. Editing LioNs
  24. Saving LioNs
  25. Making your LioN prettier
  26. Working with Auto Layout
  27. Search your LioNs

Product Details

ISBN-13: 9781617292651
Publisher: Manning
Publication date: 04/02/2017
Edition description: 1st Edition
Pages: 336
Sales rank: 931,052
Product dimensions: 7.30(w) x 9.20(h) x 0.90(d)

About the Author

Wendy Wise has an extensive background in mobile and application development and has worked with several Fortune 500 companies. In her 17-year technical career, Wendy has served as a senior director of software development, a senior product manager for international mobile applications, and a hands-on developer for web and mobile technologies, among many other technical roles. Wendy fully embraces her nerd/geek side, as you'll find out as you read this book. In her spare time, she enjoys beer, coffee, photography, camping, and being outdoors.
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