The return of Alfred does not bode well. A Necromancer has raised twelve liches, and with them, they have raised the dead armies that Alfred and his team had already defeated. The land is once again plunged into a dreary curse of the undead! Where is Alfred? What has happened? Is all lost? Find out in this next exciting installment of the boy king Alfred and his brave adventuring cohorts. From royal knights Lord Dunther, Lord Gorham and Sir Murith to Loranna and the archergirls, Cory, Nubio and the spearboys, to his brave Captain Hedor, Ruig and Kumbo, to King Gup, Geb and Pip of the gnome kingdom, see the return of the clerics, Verboden, Harkonen, and the troll hunters under Ordoh Brutum and of course Tirnalth the great wizard. And meet the Western Kingdom leaders as they struggle to help, along with Chief Runnik of the Moorland Clan!