Adversarial Tradecraft in Cybersecurity: Offense versus defense in real-time computer conflict

Adversarial Tradecraft in Cybersecurity: Offense versus defense in real-time computer conflict

by Dan Borges
Adversarial Tradecraft in Cybersecurity: Offense versus defense in real-time computer conflict

Adversarial Tradecraft in Cybersecurity: Offense versus defense in real-time computer conflict

by Dan Borges

eBook

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Overview

Little has been written about what to do when live hackers are on your system and running amok. Even experienced hackers tend to choke up when they realize the network defender has caught them and is zoning in on their implants in real time. This book will provide tips and tricks all along the kill chain of an attack, showing where hackers can have the upper hand in a live conflict and how defenders can outsmart them in this adversarial game of computer cat and mouse.

This book contains two subsections in each chapter, specifically focusing on the offensive and defensive teams. It begins by introducing you to adversarial operations and principles of computer conflict where you will explore the core principles of deception, humanity, economy, and more about human-on-human conflicts. Additionally, you will understand everything from planning to setting up infrastructure and tooling that both sides should have in place.

Throughout this book, you will learn how to gain an advantage over opponents by disappearing from what they can detect. You will further understand how to blend in, uncover other actors’ motivations and means, and learn to tamper with them to hinder their ability to detect your presence. Finally, you will learn how to gain an advantage through advanced research and thoughtfully concluding an operation.

By the end of this book, you will have achieved a solid understanding of cyberattacks from both an attacker’s and a defender’s perspective.


Product Details

ISBN-13: 9781801078146
Publisher: Packt Publishing
Publication date: 06/14/2021
Sold by: Barnes & Noble
Format: eBook
Pages: 246
File size: 4 MB

About the Author

Dan Borges is a passionate programmer and security researcher who has worked in security positions for companies such as Uber, Mandiant, and CrowdStrike. He has served in several security roles, from penetration tester to red teamer, and from SOC analyst to incident responder. Dan has been programming various devices for >20 years, with 14+ years in the security industry. He has been a member of the National Collegiate Defense Competition’s Red Team for 8 years and a director of the Global Penetration Testing Competition for 5 years. Outside of computers, Dan enjoys hiking, rafting, and snowboarding. He avidly participates in capture the flag (CTF) competitions or hackathons over weekends.

Table of Contents

Table of Contents
  1. Theory on Adversarial Operations and Principles of Computer Conflict
  2. Preparing for Battle
  3. Invisible is Best (Operating in Memory)
  4. Blending In
  5. Active Manipulation
  6. Real-Time Conflict
  7. The Research Advantage
  8. Clearing the Field
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