A Better App
How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
"1128997628"
A Better App
How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
14.21 In Stock
A Better App

A Better App

by Heather Newman
A Better App

A Better App

by Heather Newman

eBook(NOOK Kids)

$14.21 

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Overview

How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

Product Details

ISBN-13: 9781534145634
Publisher: Cherry Lake Publishing
Publication date: 02/01/2019
Series: 21st Century Skills Innovation Library: Design a Better World
Sold by: Barnes & Noble
Format: eBook
Pages: 32
File size: 13 MB
Note: This product may take a few minutes to download.
Age Range: 9 - 10 Years

Table of Contents

Chapter 1 Design Thinking and Identifying a Problem 4

Chapter 2 Research, Observe, and Interview 8

Chapter 3 Synthesize and Focus 14

Chapter 4 Brainstorm 18

Chapter 5 Prototype 22

Chapter 6 Test, Adjust, Test Again 24

Chapter 7 Implement! 28

Learn More 30

Glossary 31

Index 32

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