Kenneth C. Finney has been lead faculty member for the Game Art & Design program at the Art Institute of Toronto since 2004. He began programming in 1974 and his career as a software engineer included work on high-speed trading systems technology, armored fighting vehicle systems design, nuclear reactor safety and testing technology, robotic pharmaceutical systems and 3D game engine technology. In 1997 Ken was a recipient of the prestigious Conference Board of Canada ITX (Innovation in Technology Excellence) Award for his work on InScan[md]a high-speed document scanning system. At the turn of the millennium, Ken decided to pursue his passion for computer games, and began gradually moving out of the world of commercial and industrial technology and into the game development arena. Ken is the creator of the popular Tubettiworld online game and the ?QuicknDirty? game management tools for Novalogic?s Delta Force 2 game series. Ken is co-owner of Sprite House Games, a game company located in the Greater Toronto Area in Ontario, Canada, where he is working on producing several projects, including Juggernaut (in association with GarageGames), a 3D FPS tech demo for Torque 2.0 and Beast Forge, a TorqueX (XNA) game utilizing advanced AI techniques.