3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

eBook

$26.99  $35.99 Save 25% Current price is $26.99, Original price is $35.99. You Save 25%.

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers


Overview

Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don’t be discouraged! 3D Environment Design with Blender will get you up and running.

This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you’ll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you’ll create from scratch. Once you’ve developed your natural environment, you’ll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye.

By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.


Product Details

ISBN-13: 9781803233512
Publisher: Packt Publishing
Publication date: 01/31/2023
Sold by: Barnes & Noble
Format: eBook
Pages: 344
File size: 53 MB
Note: This product may take a few minutes to download.

About the Author

Abdelilah Hamdani is a 3D photorealistic designer and an online tutor specialized in making 3D photorealistic environments based on real references using Blender. He runs a dedicated website and YouTube channel named Reality Fakers, where he runs online courses on Blender and photorealism subjects that have been taken up by thousands of students.
Carlos Eduardo da Silva Barreto is a 3D generalist with more than 26 years of experience in the 3D industry, creating animation add-ons primarily in Blender to develop efficient and fastest workflows that make life easier for Blender artists. His add-ons have had thousands of downloads which goes on to show the Blender community’s love and appreciation for his work. Carlos is a challenge seeker, constantly trying to improve existing processes with new tools and ideas to benefit the Blender community.

Table of Contents

Table of Contents
  1. Most Common Modeling Mistakes That Prevent You from Achieving Photorealism
  2. The Basics of Realistic Texturing in Blender
  3. Efficient Unwrapping and Texturing in Blender
  4. Creating Realistic Natural Plants in Blender
  5. Achieve Photorealistic Lighting in Your Environment with Blender
  6. Creating Realistic Landscapes in Blender
  7. Creating and Animating Realistic, Natural-Looking Water
  8. Creating Procedural Mud Material
  9. Texturing the Landscape with Mud Material
  10. Creating Natural Assets: Rock
  11. Creating Realistic Flowers in Blender
  12. Using Particle System to Scatter Objects in Blender
  13. Finalizing the Landscape Scene – Lighting, Rendering, and Compositing
From the B&N Reads Blog

Customer Reviews