Table of Contents
Introduction 5
Part 1 150 most important tactical positions in the Opening and the Middlegame 13
1-27: Five basic tricks: Fork, Discoverer, Pin, Trapping and Overloading 13
28-45: Mating Combinations 36
28-39: The magnet sacrifice and back rank mate 36
40-45: Other mating combinations 49
46-47: Stalemate 53
48-49: Composing and Solving Problems 54
50-59: Calculation of Variations 56
50-52: Candidate moves 56
53-54: Motif and Theme 59
55-56: Stepping stones 62
57-58: Evaluations 65
59: Pragmatism or deep analysis? 67
60-74: Knight Manoeuvres and Knight Sacrifices 70
75-96: Bishop Manoeuvres and Bishop Sacrifices 84
97-99: Exchange Sacrifices 110
100-109: Rook Manoeuvres and Rook Sacrifices 114
110-113: Queen Manoeuvres and Sacrifices 125
114-116: King Manoeuvres 129
117-139: Pawn Play 132
117-128: The unexpected pawn break 132
129-132: The unexpected pawn push 144
133-138: The passed pawn 149
139: Dynamic play with pawns 156
140-150: Attacking the King 159
140: Attacking the king with pawns 159
141-143: Attacking the king with pieces 160
144: Prophylaxis against an attack on the king with pieces 165
145-146: Attack on the king with major pieces 166
147-149: Attack and defence where diagonals are involved 168
150: Counterattack or prophylaxis? 173
Part 2 150 most important tactical positions in the Endgame 176
151-168: Pawn Endings 176
169-180: Knight Endings 190
181-200: Bishop Endings 201
201-210: Knight and Bishop Endings 217
211-273: Rook Endings 224
274-300: Queen Endings 266