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Title: Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation, Author: Roland Hess
Title: Advances in Modelling, Animation and Rendering, Author: John Vince
Title: Advances in Modelling, Animation and Rendering, Author: John Vince
Title: Test Drive Blender: A Starter Manual for New Users / Edition 1, Author: John M. Blain
Title: Stop Motion: Craft Skills for Model Animation, Author: Susannah Shaw
Title: Walt Disney and the Quest for Community / Edition 1, Author: Steve Mannheim
Title: Flash 3D: Animation, Interactivity, and Games, Author: Jim Ver Hague
Title: MPEG-4 Facial Animation: The Standard, Implementation and Applications / Edition 1, Author: Igor S. Pandzic
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, Author: Craig Caldwell
Title: Frame-By-Frame Stop Motion: The Guide to Non-Puppet Photographic Animation Techniques, Second Edition / Edition 2, Author: Tom Gasek
Title: Pervasive Animation, Author: Suzanne Buchan
Title: Animated Landscapes: History, Form and Function, Author: Chris Pallant
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python, Author: Eyal Assaf
Title: Emile Cohl, Caricature, and Film, Author: Donald Crafton
Title: Africa's Media Image in the 21st Century: From the
Title: Physics for Animators / Edition 1, Author: Michele Bousquet
Title: Craft Notes for Animators: A Perspective on a 21st Century Career, Author: Ed Hooks
Title: Understanding Animation / Edition 1, Author: Paul Wells
Title: Animation - Process, Cognition and Actuality, Author: Dan Torre

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