The SuperCollider Book, second edition
A comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI library.
SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning.
Second edition highlights:
• New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library
• New tutorial on installing, setting up, and running the SuperCollider IDE
• Technical documentation of implementation and information on writing your own unit generators
• Diverse artist statements from international musicians
• Accompanying code examples and extension libraries
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SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning.
Second edition highlights:
• New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library
• New tutorial on installing, setting up, and running the SuperCollider IDE
• Technical documentation of implementation and information on writing your own unit generators
• Diverse artist statements from international musicians
• Accompanying code examples and extension libraries
The SuperCollider Book, second edition
A comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI library.
SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning.
Second edition highlights:
• New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library
• New tutorial on installing, setting up, and running the SuperCollider IDE
• Technical documentation of implementation and information on writing your own unit generators
• Diverse artist statements from international musicians
• Accompanying code examples and extension libraries
SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning.
Second edition highlights:
• New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library
• New tutorial on installing, setting up, and running the SuperCollider IDE
• Technical documentation of implementation and information on writing your own unit generators
• Diverse artist statements from international musicians
• Accompanying code examples and extension libraries
150.0
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![The SuperCollider Book, second edition](http://img.images-bn.com/static/redesign/srcs/images/grey-box.png?v11.11.4)
The SuperCollider Book, second edition
896![The SuperCollider Book, second edition](http://img.images-bn.com/static/redesign/srcs/images/grey-box.png?v11.11.4)
The SuperCollider Book, second edition
896
150.0
Pre Order
Product Details
ISBN-13: | 9780262049702 |
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Publisher: | MIT Press |
Publication date: | 04/29/2025 |
Pages: | 896 |
Product dimensions: | 8.00(w) x 9.00(h) x (d) |
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