Title: Handbook of Computer Game Studies, Author: Joost Raessens
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: Debugging Game History: A Critical Lexicon, Author: Henry Lowood
Title: The Game That Never Ends: How Lawyers Shape the Videogame Industry, Author: Julien Mailland Pre-Order Now
Title: Sounding Emerging Media, Author: Claire Fitch
Title: Video Game Audio: A History, 1972-2020, Author: Christopher Hopkins
Title: Playing with Videogames, Author: James Newman
Title: The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games / Edition 1, Author: Rachel Kowert
Title: Science, Technology and Magic in The Witcher: A Medievalist Spin on Modern Monsters, Author: Kristine Larsen
Title: Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire, Author: Toiya Finley
Title: Alternate Reality Games: Gamification for Performance / Edition 1, Author: Charles Palmer
Title: Alternate Reality Games and the Cusp of Digital Gameplay, Author: Antero Garcia
Title: Playback: A Genealogy of 1980s British Videogames, Author: Alex Wade
Title: Violent Games: Rules, Realism and Effect, Author: Gareth Schott
Title: The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks, Author: Marios Aristopoulos
Title: Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games, Author: Jaroslav Svelch
Title: Characteristics of Games, Author: George Skaff Elias
Title: Gaming Cancer: How Building and Playing Video Games Can Accelerate Scientific Discovery, Author: Jeff Yoshimi Pre-Order Now
Title: Streaming by the Rest of Us: Microstreaming Videogames on Twitch, Author: Mia Consalvo Pre-Order Now
Title: Understanding Esports: An Introduction to the Global Phenomenon, Author: Ryan Rogers

Pagination Links